Di Patrick // 21, aprile 2010 // Pubblicato in Apple // Letto 458

Whichever type of Mac user you are, today’s post will certainly help you in completing your day-to-day tasks, develop & code projects and make your Mac as fast and clean as possible. For this post we tried to get you the best selection of New Mac Apps that will help you be a more efficient designer. Continua a leggere »
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Di Patrick // 19, febbraio 2010 // Pubblicato in Apple, Photoshop // Letto 1043
Now that Apple has officially released the iPad we want to start designing for it. While Apple’s interface builder is great, it doesn’t really allow us to create custom UI elements on the fly. That’s why Geoff Teehan created iPad GUI PSD for us.
The PSD was constructed using vectors, so it’s fully editable and scalable. You’ll notice there are a few new UI elements as compared to the iPhone interface. The workable screen design is formatted to 768×1024 so anything you design in the Photoshop file can easily be brought over to the SDK.

Download file: http://www.teehanlax.com/blog/2010/02/01/ipad-gui-psd/
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Di Patrick // 15, dicembre 2009 // Pubblicato in Apple, Grafica, iPhone // Letto 836
Are you interested designing or developing your own iPhone Application or Palm Pre Application? Teehan+Lax has put together iPhone GUI PSD and Palm Pre GUI PSD to help designers pitch and develop polished concepts using a tool their pretty familiar with, Photoshop. The elements are built with vectors for easy editing and scaling.

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Di Patrick // 10, ottobre 2009 // Pubblicato in Apple, iPhone // Letto 507
“This article explores the ways in which designers use graphical elements and screen interactions to create iPhone-applications that are easy on the eyes and mind. The aim of this article is to display common trends and design approaches in iPhone app design – please notice that they are not necessarily optimal ones from the design or usability point of view.“…from smashingmagazine!
Facebook (iTunes Link)
In the new Facebook 3.0, you’ll find a grid layout that users can swipe left and right to access more categories. Because it mirrors Apple’s native UI, users do not have to “learn” how to use it all over again. A similar approach exists in Web design: users expect to see a logo in the top left, navigation along the top, etc. Facebook has taken this concept mobile, using large buttons that are easily distinguishable and tap-able.
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